I agree,Gun game mode ends at 102 kills , can u just make it infinte like the kills are.
and also items are repeated alot. make it more donater items and event items and not repeated.
Also i suggest to get a staff item every 50 or 60 kills.
This would be hilarious.Would it be possible to add meds, nades, elements, etc? That would make it funnier.
but then i would never be able to get the next weapon :CThis would be hilarious.
What about a set back system? Like if you suicide or get melee'd you go back down a weapon setup. If it's possible have a Berserker as a setup would be cool too.
I agree with you they should put Donater/Event meds/nades. and also staff nades/rockets. but in the higher levels like 200/250Would it be possible to add meds, nades, elements, etc? That would make it funnier.
Make it ONLY DONNER AND EVENT, this way you can promote the donner and event items through this mode, and ppl will really dig it.I can make more weapon sets for Gungame, the rotation ends at around 100 kills, because it doesn't have any more weapon sets to choose from. About the meds/nades, this will be up to Gunblade.
I'll also try to add more donor/event items in there.
Making it only donor/event will almost give you the same weapons all the time, gets quite boring.Make it ONLY DONNER AND EVENT, this way you can promote the donner and event items through this mode, and ppl will really dig it.
WHy? We got alot of Donner/event.. Count themMaking it only donor/event will almost give you the same weapons all the time, gets quite boring.
How about every 5 kills you get a donner items at random (ALL DONNER ITEMS ARE INC)By making it only donor/event items ppl wil be inclined to only play this mode due to getting to play with donor/event items.
Could add more donors but not only donors.
Ok thenWhat Dion said, when you get donors you get so happy, if there's one every 5 kills, people will just do gun games :/ I thin it is okay the way it is right now, but maybe just add nades etc
Knowing when you are going to get a weapon of such power just ruins the random feel of the game mode. The game mode needs to remain entirely random, or else it defeats the purpose.Ok then
but NOX must be at 50 kills.
But but ... I wanna abuse the power of nox.. ....Knowing when you are going to get a weapon of such power just ruins the random feel of the game mode. The game mode needs to remain entirely random, or else it defeats the purpose.