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Thread: Error : cant create game

  1. #1
    Join Date
    Jul 2014
    Posts
    25

    Error : cant create game

    I've seen this a couple of this already but when i want to create a deathmatch it mostly says error:cant create game

    just wanted to let you guys know

  2. #2
    If the issues are still the same as they were from years ago, this is caused by certain maps not working with Light Map enabled.
    To enable/disable Light Map, go to your options, choose video, and uncheck/check the box next to Light Map

  3. #3
    Join Date
    Feb 2013
    Location
    North Carolina, USA
    Posts
    216
    mmm i don't think it's the lightmap, the game should just crash if the map doesn't have lightmapping. Post the mlog please.

  4. #4
    Join Date
    Aug 2012
    Posts
    150
    it also happens if ur trying to enter a room but u dont have the map.

  5. #5
    Join Date
    Dec 2013
    Location
    In my mind, where nothing can hurt me.
    Posts
    432
    Have you tried turning it off and on?

    jk, It's most likely you don't have the map installed. Try reinstalling, and report back.

  6. #6
    Join Date
    Jul 2014
    Posts
    25
    Here is the MLOG

    GUNZ 1,0,0,290 launched. build (Oct 8 2014 13:22:15)
    Log time (12/29/14 22:45:53)
    CPU ID = GenuineIntel ( family = 774 , model = 12 , stepping = 3 ) @ 3098 MHz
    Display Device = NVIDIA GeForce 210 ( vendor=10de device=a65 subsys=80941462 revision=a2 )
    Display Driver Version = 9.18.0013.2063
    Windows = 6.1 Build 7601 , Service Pack 1 (4128880KB) : Windows 7..
    Load XML from memory : system/locale.xml- SUCCESS
    Country : (INTERNATIONAL), Language : (INTERNATIONAL)
    Load XML from memory : system/gametypecfg.xml- SUCCESS
    Load Config from file : config.xml- SUCCESS
    Load XML from memory : system/system.xml- SUCCESS
    Load XML from memory : system/strings.xml(0x0009) - SUCCESS
    Load XML from memory : system/cserror.xml(0x0009) - SUCCESS
    Load XML from memory : system/messages.xml(0x0009) - SUCCESS
    WFog Enabled Device.
    device created.
    Video memory 1365.500000
    shader initialize successful : 1
    main : RGetLenzFlare()->Initialize()
    main : g_Mint.Initialize()
    ZApplication::OnCreate : begin
    0(Primary Sound Driver): Hardware Mixing Not Supported
    1(Luidsprekers (Realtek High Definition Audio)): Hardware Mixing Not Supported
    2(Luidsprekers (Apowersoft_AudioDevice)): Hardware Mixing Not Supported
    3(Realtek Digital Output (Realtek High Definition Audio)): Hardware Mixing Not Supported
    [[[getMaxChannel32]]]]
    LoadWave: Error loading file

    -------------------> Sound Engine Create : 0.526000

    ZApplication::OnCreate : m_SoundEngine.Create
    1
    3
    Load XML from memory : System/tips.xml(0x0009)- SUCCESS
    ZGameInterface::LoadBitmaps
    ZGameInterface::LoadBitmaps2
    loading pictures : 0.344000
    warning : bitmap main_bg_t.png not found.
    warning : bitmap main_bg_b.png not found.
    warning : bitmap gungame-mode.tga not found.
    warning : bitmap main_bg_t.png not found.
    warning : bitmap main_bg_b.png not found.
    warning : bitmap slot_head.tga not found.
    warning : bitmap slot_head.tga not found.
    warning : bitmap main_bg_t.png not found.
    warning : bitmap main_bg_b.png not found.
    warning : bitmap framepaneltab0.tga not found.
    warning : bitmap shop_buycash_off.tga not found.
    warning : bitmap shop_buycash_on.tga not found.
    warning : bitmap shop_buycash_on.tga not found.
    warning : bitmap shop_buycash_on.tga not found.
    warning : bitmap main_bg_t.png not found.
    warning : bitmap main_bg_b.png not found.
    warning : bitmap icon_gameroom.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap main_bg_t.png not found.
    warning : bitmap main_bg_b.png not found.
    IDLResource Loading Success!!
    IDL resources : 0.098000
    ZOptionInterface::InitInterfaceOption
    Number of Display mode : 23
    Number of Display mode : 23
    ZGameInterface::InitInterfaceOption ok
    ::InitMaps() > No Current ChannelRule
    ZGameInterface::OnCreate : InitInterface
    Screen Effect Manager Create : 0.083000
    ZGameInterface::OnCreate : m_pScreenEffectManager->Create()
    ZGameInterface::OnCreate : m_pEffectManager->Create()
    ZGameInterface::OnCreate : g_pGameClient->Create()
    ZGameInterface::OnCreate : done

    -------------------> GameInterface Create : 0.653000

    ZApplication::OnCreate : GameInterface Created
    ZApplication::OnCreate : m_pInterface->OnCreate()
    ZApplication::OnCreate : m_MeshMgr.LoadXmlList(character.xml)

    -------------------> Character Loading : 2.219000


    -------------------> WeaponMesh Loading : 8.226000

    ZApplication::OnCreate : m_WeaponMeshMgr.LoadXmlList(weapon.xml)

    -------------------> Worlditem Loading : 0.023000

    ZApplication::OnCreate : CreateConsole
    ZApplication::OnCreate : MGetMatchItemDescMgr()->ReadXml
    ZApplication::OnCreate : MGetMatchItemEffectDescMgr()->ReadXml
    ZApplication::OnCreate : MGetMatchWorldItemDescMgr()->ReadXml
    ZApplication::OnCreate : ZGetChannelRuleMgr()->ReadXml
    ZApplication::OnCreate : MGetChattingFilter()->Create

    -------------------> ETC .. : 0.268000

    main : g_App.OnCreate()
    RBspObject::Open : begin interface/login/login.rs
    ZInterfaceBackground::LoadMesh pMapDesc->LoadSmokeDesc
    Selected character name : Global (47 6C 6F 62 61 6C ) (len = 6)
    Cloth VertexBuffer is Released
    ZPlayerListBox::SetMode 0
    Reset Device
    Video memory 1365.500000
    shader initialize successful : 1
    devices Restored.
    MLogoutListener !
    MExitListener !
    ZSoundEngine:estroy
    ZSoundEngine:estroy() : Close FMod
    ZApplication::OnDestroy : DestroyConsole()
    ZGameInterface::OnDestroy() : begin
    ZGameInterface::OnDestroy() : g_pGameClient->Destroy()
    PeerInfoList Released
    SAFE_DELETE(g_pGameClient) :
    ClearLooks() End :
    Cloth VertexBuffer is Released
    m_WidgetMap.Clear() End :
    MCursorSystem:estroy() End :
    m_IDLResource.Clear() End :
    ZGameInterface::FinalInterface() End:
    ZGameInterface::OnDestroy() : done()
    ClearLooks() End :
    m_WidgetMap.Clear() End :
    MCursorSystem:estroy() End :
    ZApplication::OnDestroy : m_MeshMgr.DelAll()
    ZApplication::OnDestroy : m_WeaponMeshMgr.DelAll()
    ZApplication::OnDestroy done
    main : OnDestroy() done

  7. #7
    Join Date
    Feb 2013
    Location
    North Carolina, USA
    Posts
    216
    What map are you trying to load? I'm not seeing any maps that are trying to load, just the login rs file.

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